So I did what I have been speculating to myself about for some time, and started a new guild of my own on World Of Warcraft. The act of starting the guild, in itself, was quite a learning experience. Whilst it has changed over time, the present system with founding new guilds involves getting a charter, getting five signatures from unique players, and then turning it in to an NPC who basically hands you the keys to your new guild. So whilst I have my own guild that I am very slowly building up to what I want, I am also very slowly and staggeringly learning the ins and outs of running the damned thing. Continue Reading
Guild-building in World Of Warcraft
Posted by Kronisk on August 25, 2012
Posted in: "Everything must be online" culture, Videogames.
Tagged: albert einstein, bad rules, communication, communication difficulties, diablo iii, dual-boxing, group management, group thinking, guild, guilds, heroic, mad board game, mad magazine, making your own guild, malcolm x, mary sue, mohandas karamchand gandhi, monopoly, npc, npcs, player versus environment, player versus player, rules, syndicate wars, tabletop strategy, the lord of the rings, transparency, videogames, world of warcraft.
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